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Reggie level editor lava
Reggie level editor lava





reggie level editor lava

The sprites tab contains the sprites (all the interactive elements in the game, such as enemies and moving platforms) that you can add to your level. For more in-depth explanation, please refer to this page. Tiles can be painted on different layers by selecting the layer just on top of the palette. You can change the tilesets you use by swapping them in the area settings. Selecting any of the tabs numbered 1 to 4 will open a specific tileset. The tilesets tab contains the tiles (also known as objects) you can use to make up the ground of your level. It is a fully customizable window, meaning you can dock/undock it, resize it, put it as a tab along with the level minimap, but also close it completely. The palette is a window that contains all the elements you can add to your level. On the right is also a handy zoom slider, with buttons to set it to minimum, default and maximum size. Amount and type of selected elements (if selected), along with additional data related to them.

reggie level editor lava reggie level editor lava

Elements under the cursor (if pointed over them).Mouse position (both measured in tiles and pixels).Right-click on the canvas to paint any selected item from the palette tab. Click and hold any selected items to drag them around the screen. Select a group of items by clicking and dragging across an area. The canvas contains all the level elements rendered as where they will be in the game.







Reggie level editor lava